

But Max Payne 3 built on the pessimism of film noir with a theme only a game could pull off: the unchangeable fate.

It just took those traditional noir themes and set them in the glitz and poverty of São Paulo. But I think a lot of people confuse a lack of noir elements with a lack of black and grey.Ī crime whose investigation leads to the discovery of widespread corruption,Īn ending where the primary evil is never really defeated, due to the extent of the corruption. They thought that Sao Paulo’s sun blotted out the noir elements that fans loved. When Max Payne 3 was first announced, fans feared that Rockstar had left the game's noir roots behind in favor of a typical action game. If you're still not interested, I've (mostly) transcribed it below.

I bring up some examples that are easier to see on Youtube than on text, and it has captions if you're not interested in my voice. If you're interested, click away, and tell me what you think.
